Announcement

Collapse
No announcement yet.

Steam achievements driven by stats

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Steam achievements driven by stats

    Hiya!

    I'm setting up Steam Achievements for the first time and I have some questions.

    I see that it's possible to drive achievement progress via stats. How do we push updates to the stat from blueprints? Is it via the leaderboard functions? I set the leaderboard functions up but it doesn't feel right and there seems to be no obvious way to connect it to the stat I'm using to drive the achievement.

    Second: is there a way to reset user achievements for the game outside of making a C++ call?

    This is how I set up Steamworks:



    Last edited by Antidamage; 03-13-2018, 10:38 PM.
Working...
X