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Blending out of a NP character's AI into a simple play ainmation ...

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    Blending out of a NP character's AI into a simple play ainmation ...

    Hi everyone,

    I haven't researched this yet but I was just wondering about this ...

    If I have a NP character lets say attacking my 3rd person player character (through nav mesh and AI)
    and I want the NP character to suddenly "decide" to run away and just give up the fight ...
    If I want to do the "run away" as a simple "play animation" on the NP character how to I "switch" or "blend out" of its AI state into a
    simple "play animation" of him running away?

    Can you "turn AI off and on" on a NP character?
    Just throw a switch?

    Just wondering ... :-)

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