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Blueprint to fix old WindDirectional bug?

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    Blueprint to fix old WindDirectional bug?

    Hi guys, so for a few years now there seems to have been a bug with the WindDirectionalSource actor, I get wind on my foliage in my viewport, but when I render videos the foliage doesn't move.

    I searched around and someone posted a workaround with blueprints here - https://answers.unrealengine.com/que...te-broken.html

    Unfortunately I have never worked with blueprints before, so I don't know how to create the nodes! Would anyone be kind enough to walk me through how to create some of the more arbitrary nodes that don't have specific titles I can type in?

    I have a deadline soon and I really need to get the wind working for my footage, thanks in advance.

    www.artstation.com/kurtmitchell

    #2
    Cheeky bump, really need help with this
    www.artstation.com/kurtmitchell

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      #3
      I managed to work out a fix, creating a 20 second (600frame @30fps) "warmup" in the render video options solved the problem.
      www.artstation.com/kurtmitchell

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