Hello,
Can I read the value of a color in a png and bmp file in unreal blueprint ? I try to avoid passing by C++ if possible.
basically I create a very small image (10x10) with 2 color (black and white), and I try to have a blueprint read those value to create a small map (0 will be wall, and 1 will be path as an example).
if image file are not usable, I can convert it to text, but I dont know neither how to read a text file from blueprint, so if you have the answer, I can try using text instead (but I would prefer to use image file, as it is more visual to change the level in a tool like photoshop than in a text editor ^^).
Can I read the value of a color in a png and bmp file in unreal blueprint ? I try to avoid passing by C++ if possible.
basically I create a very small image (10x10) with 2 color (black and white), and I try to have a blueprint read those value to create a small map (0 will be wall, and 1 will be path as an example).
if image file are not usable, I can convert it to text, but I dont know neither how to read a text file from blueprint, so if you have the answer, I can try using text instead (but I would prefer to use image file, as it is more visual to change the level in a tool like photoshop than in a text editor ^^).
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