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How do we move a character using AI not by input in 3rd person blueprint based project?

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    How do we move a character using AI not by input in 3rd person blueprint based project?

    Hi Friends,
    How do we move a character using AI not by intput in 3rd person blueprint based project?

    Regards,
    izgi.

    #2
    You make AIControler instead of PlayerController, then hook it to character pawn.

    Plenty of tutorials for AI, some easy some quite complicated, many outdated.

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      #3
      Sorry My post was a little wrong, I was using visual scripting for moving the character. How do we use AI using visual scripting to move the character.

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        #4
        this is advanced, (and may be outdated a bit):
        https://docs.unrealengine.com/latest...art/index.html

        this is most beginner ai tutorial i know about:
        https://wiki.unrealengine.com/Create...t_in_Blueprint

        You could use this from marketplace:
        https://www.unrealengine.com/marketp...havior-toolkit
        However i would recommend following first two tutorials before buying modules from marketplace.

        also google for "unreal blueprint character AI" you get plenty of tuts.

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