Hello Guys,
I come across a problem for a moment now with the wheeled component on UE4.
I've followed this tutorial explaining the unit and pivot issues between MAYA and UE4 and imported my mesh as explained.
https://www.youtube.com/watch?v=Bk1kbCYnEsM&t=1690s
However if the throttle input is ok, the steering is messed up.
I've created a simplified mesh to show you my problem, as you can see the wheels turn in the wrong directions whenever I turn.
https://www.noelshack.com/2018-03-3-...ns-titre-2.jpg
https://www.noelshack.com/2018-03-3-...ns-titre-1.jpg
Thanks for helping,
Regards, TWB
I come across a problem for a moment now with the wheeled component on UE4.
I've followed this tutorial explaining the unit and pivot issues between MAYA and UE4 and imported my mesh as explained.
https://www.youtube.com/watch?v=Bk1kbCYnEsM&t=1690s
However if the throttle input is ok, the steering is messed up.
I've created a simplified mesh to show you my problem, as you can see the wheels turn in the wrong directions whenever I turn.
https://www.noelshack.com/2018-03-3-...ns-titre-2.jpg
https://www.noelshack.com/2018-03-3-...ns-titre-1.jpg
Thanks for helping,
Regards, TWB
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