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Client won't play any animations

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    Client won't play any animations

    Hi there,
    i'm working on a "chess like" turn based game project and every things was working alright until i tried a multiplayer session, it appears that the client is not playing any animation while it works all fine on Server. The Replication is set up on my actors and characters so i can see them move around in the client but the animation won't work. I don't need the animation to be played and synchronized through the network via replication i just need the animation to be played. Fore example the Idle animation is supposed to be played when the game starts.
    I tried different setups like event begin play -> play animation on the character, setting the idle animation sequence as default on the characters skeletal mesh component or setting up an animation BP.

    https://photos.google.com/photo/AF1Q...nPalf5Qg?hl=en
    every times i get the same problem, works on Server but not on Client.

    Isn't it supposed to be working ?
    What am i doing wrong ?
    Any ideas ?

    Also BP communication between my actors and player controller or game mode are not working on client as well, maybe the problems are liked ?

    Thanks in advance for your time



    #2
    Two things...

    Post your Blueprint image on this site so that we can see it without being asked to login to Google.

    Isolate the variables that turn your animations on / off and make sure that they are replicated / sent with a multicast to all clients.

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      #3
      ty for your answer,

      well i tried uploading the BP image on the site but i keep getting an error saying "Missing PHP temporary folder; check upload_tmp_dir" preventing me to do so. Sorry for that.

      My Idle animation is supposed to be played by default, therefore i had no variables to trigger it. But i tried setting up a variable in order to control it wich i replicated / sent with multicast to all client , tried to run on server or owning client and still get the same result.. works on server but not on client.

      i Still don't understand why the idle animation won't work if set by Default on the skelatal mesh i don't get why i need to run Rpc's to activate it, i just wan't it to run by default

      i'd love to send more BP images but still don't work for me

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