So I am trying to work on a way to make the player ad an object to the nearest socket on the actor in front of them.
The way ive tried approaching this was making a sphere collision and get an array of all sockets inside the sphere, but I'm coming up dry on how.
Would anyone have an idea how to approach this, or am i even going at this in the right angle?
The way ive tried approaching this was making a sphere collision and get an array of all sockets inside the sphere, but I'm coming up dry on how.
Would anyone have an idea how to approach this, or am i even going at this in the right angle?
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