Hey guys, I got a problem which I don't know is it because of UE4 or Windows itself. I'm pretty sure the touchscreen is not the problem (at least for now) because I tested with other touchscreen model still got the same problem.
Situation: I use touch screen to press button in my project. The button need to be pressed for >=1 second to trigger the action. I use OnPressed event from the button, then set timer. I tested this function using mouse and it WORKED perfectly. But when I try with touchscreen I got this problem.
Problem: The OnPressed only register for ~0.8 secs only. It seems like the touch is automatically dis-register after ~0.8 secs which trigger the OnReleased event that will clear the timer. But, If I touch and drag my touch a bit on the button, the auto dis-register not occur.
Setup: Windows 10, Unreal 4.17.2
Blueprint:

Anyone have idea on this?
Situation: I use touch screen to press button in my project. The button need to be pressed for >=1 second to trigger the action. I use OnPressed event from the button, then set timer. I tested this function using mouse and it WORKED perfectly. But when I try with touchscreen I got this problem.
Problem: The OnPressed only register for ~0.8 secs only. It seems like the touch is automatically dis-register after ~0.8 secs which trigger the OnReleased event that will clear the timer. But, If I touch and drag my touch a bit on the button, the auto dis-register not occur.
Setup: Windows 10, Unreal 4.17.2
Blueprint:
Anyone have idea on this?
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