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How to program for Kinect?

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    How to program for Kinect?

    Exactly what the title says. But more specifically, how can you record Kinect motion and create a margin of error for picking up that motion? How could I use that motion to trigger an event in my game? Maybe I just don't completely understand how the Kinect and UE4 work. Can someone explain this to me?

    Thanks!
    -Jack

    #2
    Did you check this?
    https://www.opaque.media/kinect-4-unreal/

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