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How to get "tilt" to ground angle from an actor

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    How to get "tilt" to ground angle from an actor

    Hello guys,

    Imagine a bottle, and when you tilt it lets say 95° to the ground and once that is acomplished a particle emitter will start, simulating flow of water.
    How can I calculate the angle of the actor to the ground ? so I can activate the particle emitter at the set angle?

    #2
    GetActorRotation

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