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Trying to change static mesh..

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    Trying to change static mesh..

    Hi guys so in my main game mode i have a simple countdown that enables input when 0 is reached . I then try to cast to main game mode to retrieve the value of countdown_int and use that to drive the static mesh that is displayed .. But i have no idea what to put in the object slot of cast to main game mode..Any help guysClick image for larger version

Name:	countdown_loop.png
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ID:	1400835Click image for larger version

Name:	static_mesh change.png
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ID:	1400836

    #2
    SOLVED guys sorry please remove this

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