I created a master bp for my game which consists of three wall meshes, and one floor. I compiled it. Saved it, and went back to the content browser. I am trying to create a random dungeon generator based on the master bp. I right-click the master bp, go to asset actions, and the option to "create child based on this" is grayed out. It was working fine last night. Anyone know what may have caused this to happen? 1.0.0.15
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Create Child actor based on master BP is not working
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