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Get Vector from Mesh
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ftblms65 started a topic Get Vector from MeshGet Vector from Mesh
Hi everyone,
Is there anyway to have a switch that decides which "get component" to use? I want the component take to vary depending on which static mesh is created.
Here are my blueprints in case it helps
p.s. new to Unreal Engine forums. Sorry for the thumbnail, it isn't important anymore and I don't know how to get rid of it.
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