Hi friends,
I am building a sample project, where I have an apartment with 3 bedrooms, what I want is to have the flexibility to change these rooms in the game. with the press of a button a different room to replace the existing bedroom, the geometry of the room will stay the same only the objects inside it and textures will change, and i want to give this option to all bedrooms, i also want them to look good so i want to use static lighting / lightmass for all of these rooms.
So what I thought would be the best solution is to build all the individual rooms as a BP, then place all of those blueprints in the main level but away from the main apartment, and build the lighting and then press a button to set their location to move them in the right place in the apartment. of course i have to set these meshes inside the blueprint as movable and select "light as if static". so far i have tested it in a rough draft and it seems to work. but is there a better solution? is it not possible to build these rooms in a separate level and then load these levels inside my main level of the apartment?
I am building a sample project, where I have an apartment with 3 bedrooms, what I want is to have the flexibility to change these rooms in the game. with the press of a button a different room to replace the existing bedroom, the geometry of the room will stay the same only the objects inside it and textures will change, and i want to give this option to all bedrooms, i also want them to look good so i want to use static lighting / lightmass for all of these rooms.
So what I thought would be the best solution is to build all the individual rooms as a BP, then place all of those blueprints in the main level but away from the main apartment, and build the lighting and then press a button to set their location to move them in the right place in the apartment. of course i have to set these meshes inside the blueprint as movable and select "light as if static". so far i have tested it in a rough draft and it seems to work. but is there a better solution? is it not possible to build these rooms in a separate level and then load these levels inside my main level of the apartment?
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