Hi All,
I've run into a problem with my approach to blueprint. I have a project that is going well, and am getting the hang of BP for most things.
In my game, I have several actors I want my Character Class to have a reference to, so at 'Event Begin Play' I use the 'Find All Actors' node and look for their names. When I find the names, I put these references into variables for later use.
This approach works 'In-Editor' and even from a 'Stand Alone Game' launch options. But it fails completely when I Build it as a 'Package Product' (either as 'Development Build' or as a 'Release'). Most of the references do not show up, even things in the startup map and persistent level.
I'm not sure if this is a bug, or perhaps things not loading in time (although I did try it 'on tick' to see if they ever show up) or what really. Anyone else come across this kind of problem.
I've run into a problem with my approach to blueprint. I have a project that is going well, and am getting the hang of BP for most things.
In my game, I have several actors I want my Character Class to have a reference to, so at 'Event Begin Play' I use the 'Find All Actors' node and look for their names. When I find the names, I put these references into variables for later use.
This approach works 'In-Editor' and even from a 'Stand Alone Game' launch options. But it fails completely when I Build it as a 'Package Product' (either as 'Development Build' or as a 'Release'). Most of the references do not show up, even things in the startup map and persistent level.
I'm not sure if this is a bug, or perhaps things not loading in time (although I did try it 'on tick' to see if they ever show up) or what really. Anyone else come across this kind of problem.
Comment