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Enemy Spawner - First Person Game

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    Enemy Spawner - First Person Game

    I have been following the tutorials on making a TwinStick Game on the Unreal Engine YouTube Channel, but applying it to my first person game. Everything has been going fairly smooth but I cannot get this spawner to actually spawn enemies. I've tried disconnecting different parts in the blueprints, using different enemies, everything people have suggested online. Can someone please figure out what I've done wrong?

    The Tutorial: https://www.youtube.com/watch?v=8kSW...mNLdq&index=14

    Heres the pictures of my blueprints and where I have the spawner incase that serves as an issue for some reason.

    #2
    It currently looks like the Spawn Enemy function isn't hooked up and the Enemies per second isn't defined? Is this correct?
    And have you tried debugging the function - Try using a Print String node with some text, and check you output log to see if it is being hit.

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      #3
      I figured it out while trying to do what you said. The firstperson blueprint had SpawnEnemy in the set timer by function and it needed to be Spawn Enemy. With a space in between. Tiny overlook, go figure. Thanks for the help!

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