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Set Game Paused in Standalone

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  • replied
    Just Tested. It's also not working on a packaged project. You sure on 4.18 it works on a packaged project Wesyc? Would be awesome if we can bring light into this...
    Thanks in advance
    Last edited by Zapspider; 10-31-2017, 05:16 AM. Reason: Spelling

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  • replied
    Packaging the Project right now! Took a little bit because of the famous

    "MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: An item with the same key has already been added."

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  • replied
    Originally posted by Wesyc View Post
    Which version of the engine are you using? I did it in 4.18 and it's fine. What about trying it in packaged game?
    4.16. Hmm haven't tried yet in packaged just in standalone preview. Will post after checking cause i concluded it wouldn't work either in packaged if not standalone preview

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  • replied
    Which version of the engine are you using? I did it in 4.18 and it's fine. What about trying it in packaged game?

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  • started a topic Set Game Paused in Standalone

    Set Game Paused in Standalone

    Hello there,

    "Set Game Paused" works as intended inside the Engine. But on a Standalone build it dosen't. Is that a normal behaviour? And if so can somebody pls explain why?

    Thanks in advance
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