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Post Processing character overalapping Multiplayer

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    Post Processing character overalapping Multiplayer

    Hi guys,

    I have an overlapping event who call post processing in my character class, but problem is, it working on every player (client and server).
    When i choose other actor from my event i got nothing working.
    Does anyone have an idea for resolving my problem ?



    I though to add some code in my Character controller ? But what ?

    Thanks to everyone who will help me
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