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My level sequence is pausing when looped

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    My level sequence is pausing when looped

    As the title really. I have a level sequence that is spinning a ball with a square frame spinning around it in a different direction - see pic. This is rotating using the play loop node but.. it slows down as the sequence ends before starting up again. I really would like it to continue looping seamlessly.

    Any ideas my learned friends?


    #2
    Now fixed. Just had to change the key type in the level sequence to linear from cube. V useful as you can set each key differently!

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