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Manipulate landing location when jumping.

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    Manipulate landing location when jumping.

    Hello everyone!

    I'm trying to "manipulate" where my player lands when jumping. For example, if my actor jumped from point A at the coordinates X: 0 Y: 0 Z: 0 I want him to land at point B at the coordinates X: 100 Y: 100 Z:100. It doesn't matter where the player is, he will land at the same point B with the same coordinates.

    How can I make this?

    #2
    CamXil Studios , Here is a simple way to do it with a Character Class :

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