If I link a Self Reference to an IsValid Node, is it possible for it to return "Is Not Valid"?
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Is it possible for a Self Reference to return "Is Not Valid"?
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It already "Is Not Valid" if the false value is returned.
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Originally posted by Erdrik View PostIf I link a Self Reference to an IsValid Node, is it possible for it to return "Is Not Valid"?
But in principle if Self was assigned to a variable you could use a Validated-Get etc...
But if Self is null, the BP object is null & the not-valid branch never executes anyway!----------------------------------------------------------------------------------------------------------
What are the BEST Unreal Tutorials / Docs? There are none tbh... Here's why
Instead its better to just take projects apart (see the free 'creators' listed here)
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