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[HELP] How can I restart my level after my sequencer cinematic ends?

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    [HELP] How can I restart my level after my sequencer cinematic ends?

    I have a button set up in my main menu UMG that has the following blueprint: https://i.imgur.com/A3rj7S7.jpg



    when the sequence finishes my level does not restart. I suspect that it could by my custom event because I dont think its set up.

    I'm fairly new to blueprints please point me in the right direction thanks!
    Last edited by StrangeLove13; 10-12-2017, 05:53 PM.

    #2
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      #3
      This seems like an easy thing to pull off, can anyone help me out?

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