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My packaged client is repeatedly getting kicked from dedicated server

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    My packaged client is repeatedly getting kicked from dedicated server

    Does anyone know why is my packaged client repeatedly getting kicked from dedicated server (using version 4.17.2)? Here is a log i'm getting from the client perspective:


    https://pastebin.com/raw/Rk9ZRTuZ



    #2
    I got this solved. My problem was that i didn't follow the wiki instructions and forgot to add the entry map. So i would try to connect to lobby map (open level: 127.0.0.1) while already being in the lobby map.


    so open up the project settings and then go to maps and modes.

    set the editor startup map to entry

    set the game default map to entry

    set the transition map to transition

    set the server default map to test level

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