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Missing Blueprint Nodes?

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    Missing Blueprint Nodes?

    Ok so I currently feel like I'm loosing my mind. I finally got round to updating to the latest version but for some reason when I copy an old project over to the new version or start a new project, I have some nodes missing that are there in the content examples. In the picture the left side is from the content examples and the right is from a new project. The axis events and values are missing. Anyone got any idea what's happening.

    Looking for blueprint tutorials? Then visit my blog... voxagon

    #2
    Your Axis Events (along with Action Mappings and Axis Config) are stored in the following location in your project file structure: \Unreal Projects\YourProjectName\Config\DefaultInput.ini

    Any Events and Action Mappings in that file will show up the Blueprint editor as your left screenshot shows--note that these have to be set on a per-project basis and if you copy your project to a new location and don't include this config folder, your bindings won't transfer. The easiest way to edit these settings is straight from the editor by going to Edit > Project Settings > Input. Some of the New Project Templates will have some Bindings already configured and others you will need to make your own.

    Hope this answers your question!

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      #3
      Yea that's a great help thanks.
      Looking for blueprint tutorials? Then visit my blog... voxagon

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