[MENTION=769316]drakolio[/MENTION] , you can check my AI Examples HERE :
Robot Behavior tree implements:
- Sight
- Hearing( detecting sound location & looking for suspect around this point at a given radius) ,
- Patrol using points or randomly in the map if no points are set
-Attaking
[MENTION=769316]drakolio[/MENTION] , you can check my AI Examples HERE :
Robot Behavior tree implements:
- Sight
- Hearing( detecting sound location & looking for suspect around this point at a given radius) ,
- Patrol using points or randomly in the map if no points are set
-Attaking
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