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[Help] Streaming Sublevels After Load a Level

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    [Help] Streaming Sublevels After Load a Level

    I want to open a level and stream sublevels after the level loaded. So I made a Blueprint in PlayerController:

    Click image for larger version

Name:	level01.PNG
Views:	1
Size:	181.4 KB
ID:	1226952

    When run it, "Load Stream Level" function never completed. But when I don't use "Open Level" function and start in the "EmptyLevel", the streaming works.

    How can I use Loading and Streaming both?
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