Announcement

Collapse
No announcement yet.

Make camera fall when player dies

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    if you wanna do it quick and dirty, you can simply force a crouch, the camera shake upon landing(i think that comes with starter content), and force the camera to look up and diagonal
    Last edited by travisc; 08-21-2017, 07:55 PM.

    Leave a comment:


  • replied
    Thanks, let me see if i can put something together based on this.

    Leave a comment:


  • replied
    Originally posted by drakolio View Post
    Im working on a first person game, i have a health system set up and would like to know how to go about creating a first person camera death animation, does anybody know of any good tutorials for learning this? my end goal would be to make the player camera drop on the floor once they die and have it trigger a sound file, as if to represent the player falling on the ground.

    Any help in the right direction would be greatly appreciated.

    Thank you very much.
    good way is to spawn actor, with sphere mesh and camera in. After dead, spawn this sphere camera actor and use its camera ("set view target with blend node"), let it drop with physics and add some friction to sphere.

    Leave a comment:


  • started a topic Make camera fall when player dies

    Make camera fall when player dies

    Im working on a first person game, i have a health system set up and would like to know how to go about creating a first person camera death animation, does anybody know of any good tutorials for learning this? my end goal would be to make the player camera drop on the floor once they die and have it trigger a sound file, as if to represent the player falling on the ground.

    Any help in the right direction would be greatly appreciated.

    Thank you very much.
Working...
X