Hi, I have a problem with the backup of my high score.
I created a blueprint "MySaveGame" and an other blueprint show below, as in the unreal engine tutorial.
The concept is simple, when the player make a high score, if is it a record, that is saved.
The problem is that when I restart the game, the high score become automaticly the currently score even if it exist a better score than this one.
Thanks for your answer !
I created a blueprint "MySaveGame" and an other blueprint show below, as in the unreal engine tutorial.
The concept is simple, when the player make a high score, if is it a record, that is saved.
The problem is that when I restart the game, the high score become automaticly the currently score even if it exist a better score than this one.
Thanks for your answer !
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