Hello, I have a problem with the camera, the enemy is assembled from 5 skeletal mesh and when he comes close to the character, his body parts disappear (in this case hands) help to figure out what's wrong.
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I don't think there's anything wrong. What I believe is happening is that when your skeletal mesh collides with the camera, they are basically overlapping so the body parts aren't disappearing. The camera is pretty much going inside them so they aren't visible anymore.
If the mesh is to hurt your player, try adding a collision box for your mesh. Or something that prevents the mesh and your camera from overlapping.
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Originally posted by dmunoz9226 View PostI don't think there's anything wrong. What I believe is happening is that when your skeletal mesh collides with the camera, they are basically overlapping so the body parts aren't disappearing. The camera is pretty much going inside them so they aren't visible anymore.
If the mesh is to hurt your player, try adding a collision box for your mesh. Or something that prevents the mesh and your camera from overlapping.
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