Hey Guys,
Here is the problem that i have recorded so you will understand the problem better:
https://youtu.be/foguir_sNGU



i think because collision from pawn is touching the actor which is movable that's why it is moving but how can i limit it and when it reaches the limit stop there instead mess around bla bla..
i have done climbing system and snapping to actor and detaching staff... but this physics problem is killing me!
Here is the problem that i have recorded so you will understand the problem better:
https://youtu.be/foguir_sNGU
i think because collision from pawn is touching the actor which is movable that's why it is moving but how can i limit it and when it reaches the limit stop there instead mess around bla bla..
i have done climbing system and snapping to actor and detaching staff... but this physics problem is killing me!
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