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physics constraint problem

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    physics constraint problem

    Hey Guys,

    Here is the problem that i have recorded so you will understand the problem better:

    https://youtu.be/foguir_sNGU

    Click image for larger version

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    i think because collision from pawn is touching the actor which is movable that's why it is moving but how can i limit it and when it reaches the limit stop there instead mess around bla bla..

    i have done climbing system and snapping to actor and detaching staff... but this physics problem is killing me!

    #2
    i'm open for another solution as well! any idea is welcome

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      #3
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