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    Adding Impulse to Spawned Actor

    I'm trying to add some sort of impulse/velocity to an actor once spawned to cause it to act like a projectile, but I'm having trouble actually adding the impulse. What would be the best way for me to go about this?Click image for larger version

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    #2
    Originally posted by DrBiggles View Post
    ...
    Has the actor a projectile movement component?
    [LEGENDS of EPICATwitter Discord]

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      #3
      Originally posted by unit23 View Post
      Has the actor a projectile movement component?
      It does not, I'm using the actors for other things as well though, so that wouldn't work would it?

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        #4
        Originally posted by DrBiggles View Post
        It does not, I'm using the actors for other things as well though, so that wouldn't work would it?
        Yes, it would move it.
        [LEGENDS of EPICATwitter Discord]

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