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Can't use one Macro, but can use another?

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    Can't use one Macro, but can use another?

    I have two macros in my Macro Library.
    One takes three vectors(forward, right and a compared vector), and outputs an angle as a float.
    The other gets the GameInstance, casts it to and outputs it as my Custom Game Instance Class.

    I am trying to call the GameInstance Macro in one of my Widgets.
    I can see the Angle Macro, but not the GameInstance Macro.

    What is causing this and what can I do to fix it?
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