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RenderTargetPoolMin error message?

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    RenderTargetPoolMin error message?

    Can anyone shed some light on what this might mean thanks: LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 413/400 MB (ok in editor, bad on fixed memory platform)?

    Is this due to some memory leak or something?

    Cheers.

    #2
    Just got this as well and wondered what it was - 'fixed' it by simply restarting the editor
    Headgear - VR/AR solutions

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      #3
      Oh ok I can't help but keep wondering but I shan't pay it too much attention for now then. Thanks!

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        #4
        Got the same error

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