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Is there a way to decide what part of a level sequencer play?

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    Is there a way to decide what part of a level sequencer play?

    Hi, I wonder if there a way to create a long sequence let ssay 200 frame and tell to the level sequencer, listen if I do that play from 0 to 100 and after if I do that play from 100 to 200T.

    Thanks

    #2
    One way you can do this is to use blueprints and call SetPlaybackPosition and Play with the normalized position you want to play.

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      #3
      but does that solution wont simply do that the it will play from a certain point? what if I want to STOP at a certain point?

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        #4
        In that case you probably want to call SetPlaybackRange.

        There are other ways as well, firing an event at a certain frame in sequencer and then hooking into that event to call stop on the sequence itself.

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