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How can I set material of mesh by asset name?

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    How can I set material of mesh by asset name?

    Hi there,
    like the Title says I want to set a material of mesh with asset name in blueprint editor.

    In my asset folder
    -------------------
    T_Card_01 (material)
    T_Card_02 (material)
    ...
    T_Card_49 (material)

    Exactly saying I want to get the asset reference by it's name and
    assign the reference to the material of my mesh.
    (See the attached picture)
    How can I do this in blueprint editor?
    Attached Files
    Last edited by Ethanlee74; 08-01-2014, 03:27 AM.
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