Announcement

Collapse
No announcement yet.

destructables help please!!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    destructables help please!!

    After a few months using unreal I jumped into destructables. I love them....but need a couple problems solved...

    1. When the fracturing finishes....whats a clean way of getting rid if chunks??? ...destroy actor after a delay looks....sloppy...I'd love an easier way to do this.

    2. If I turn up the fracture amount in the hundreds somewhere....It's ok unless there are 3 or 4 of them. ..I run a gtx 770 with 12 gigs of ram and an i7 8 core so....I dunno.
    Is there a nice way to save on resources when using multiple destructables? Or am I at a loss?

    Thanks everyone!! I've been on answerhub sense the end of April....figured I'd get involved here too. Look forward to learning.

    #2
    Some games have a timer on the chunks but they also have them only destroy when the camera isn't facing them. I don't know about the other question. :P

    Comment


      #3
      So I guess there's no real clean way to slowly fade them away huh.....just a timer or delay and destroy....I'm not sure how to for the camera facing thing all though that sounds pretty sweet.

      Comment

      Working...
      X