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Can't call custom event from blueprint class

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    Can't call custom event from blueprint class

    I have two blueprint actors, blueprint A has a variable reference to B in form of an object variable. I can access B's custom event inside A this way, but if I change the variable reference to a class I can't.

    If I'd want to do this, how should I do it?

    Also, if anyone knows why this is a limitation that'd be interesting to know.

    Thanks!

    #2
    Hi RumbleMonk,

    In the details pane of the variable you created, go to the bottom in the "Default Value" section and make sure that your value is not set to none.
    Adam Davis | Marketplace Support | Epic Games
    How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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      #3
      Excellent, thanks! I guess you're only picking a variable type for the pins but the actual class doesn't get set unless you do that... works now anyway!

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