I have a lot of my player character input and action handling being handled by the pawn itself and not much at all in my Player Controller.
What is the advantage of using the player controller more and for these things?
Anything in particular that I am missing out on?
Cheers
Fred
EDIT: Sorry found a pretty good explanation here. https://answers.unrealengine.com/que...ontroller.html
Most interesting for me is what is mentioned where PC stays when a Pawn dies and gets respawned. Although even that I don't really need. Seems I'm ok.
What is the advantage of using the player controller more and for these things?
Anything in particular that I am missing out on?
Cheers
Fred
EDIT: Sorry found a pretty good explanation here. https://answers.unrealengine.com/que...ontroller.html
Most interesting for me is what is mentioned where PC stays when a Pawn dies and gets respawned. Although even that I don't really need. Seems I'm ok.