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Advantage of Player Controller vs Pawn?

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    Advantage of Player Controller vs Pawn?

    I have a lot of my player character input and action handling being handled by the pawn itself and not much at all in my Player Controller.
    What is the advantage of using the player controller more and for these things?
    Anything in particular that I am missing out on?

    Cheers
    Fred

    EDIT: Sorry found a pretty good explanation here. https://answers.unrealengine.com/que...ontroller.html
    Most interesting for me is what is mentioned where PC stays when a Pawn dies and gets respawned. Although even that I don't really need. Seems I'm ok.
    Last edited by Fredrum; 04-24-2017, 04:02 PM.
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