I understand that at this point in time, it's not possible to write to a data table during run time. What I'd actually like to do is use a blueprint actor modify or add to a data table from within the editor. Certain events are triggered by volumes, and these volumes read from a data table to specify an end result and some text; it would be handy to be able to, as I am placing these volumes, specify the data that is entered into the data table from the volume actor.
Is it possible to modify a data table from blueprints from within editor/non-runtime?
Thanks!
Is it possible to modify a data table from blueprints from within editor/non-runtime?
Thanks!
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