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Attach to actor help!

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    #16
    Originally posted by ptjackson View Post
    Did you set the mesh that attaches to the player to no collision and make sure thetes no other collision in the bp causing it to lockup as well?
    I was sure I replied to this earlier !? yeah collision is turned off.

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      #17
      Originally posted by ptjackson View Post
      Did you set the mesh that attaches to the player to no collision and make sure thetes no other collision in the bp causing it to lockup as well?
      Sorry my bad collision was on it's working now thanks for all your help.

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        #18
        Hmmm at this point thats stumping me. But its hard to tell since I dont have the project.
        When I change my static mesh of my cube to block all it locks my character like you explain but if I change it to no collision its fine even if it overlaps the mode. So looking at what you are spawning, in your money indicator blueprint does anything in there have collision turned on??

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          #19
          Sorry i made a mistake and clicked the wrong checkbox collision was on but I turned it off and now it works perfect thanks for all the help.

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            #20
            Originally posted by moderategamer View Post
            Sorry i made a mistake and clicked the wrong checkbox collision was on but I turned it off and now it works perfect thanks for all the help.
            Glad its working!

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