Hey guys,
I'm having issues with my building system that uses instance static mesh components for the building parts, the main problem is that removing the meshes from the instance component, my clients will be able to remove instances from the component but it wont update on the screen so as far as the server is concerned the part has been deleted but the client still sees the mesh there.
I have tried alot of different work arounds to the fact that instance static meshes dont replicate and have always had some sort of issue with the system.
Does anyone have any work arounds to the problem of instance static mesh components not replicating, that also work with removing the instances.
Thanks guys
I'm having issues with my building system that uses instance static mesh components for the building parts, the main problem is that removing the meshes from the instance component, my clients will be able to remove instances from the component but it wont update on the screen so as far as the server is concerned the part has been deleted but the client still sees the mesh there.
I have tried alot of different work arounds to the fact that instance static meshes dont replicate and have always had some sort of issue with the system.
Does anyone have any work arounds to the problem of instance static mesh components not replicating, that also work with removing the instances.
Thanks guys
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