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    Spawning an array

    Hi guys i am completely new to blueprinting, i'm trying to create a cluster missile system, most things have been set up for the weapon system. what i am trying to do here is spawn in 7 actors when the life of the first ends. Currently the actors are spawning but all clumped together and colliding with each other.

    How would i go about spawning them with in a radius of the fist object at separate points to avoid the collision ? or spawning individual indexes of the array at a set point

    Here is what i have so far



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    #2
    Check out the following node: IgnoreActorwhenMoving
    Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.

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