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Help With Movement Mode Transitions?

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    Help With Movement Mode Transitions?

    I'm working on the prototype for a third-person action-adventure game, and I'm having trouble setting up the correct inputs and functions for the control scheme I want to use. I'm trying to set it up so you can switch between stances directly and seamlessly according to the following table:

    Stance Key Bind Result
    Standing
    Space Bar Jump
    Left Control Crouch
    Z Prone
    Crouching
    Space Bar Stand
    Left Control Stand
    Z Prone
    Prone
    Space Bar Stand
    Left Control Crouch
    Z Stand
    My current control setup allows me to toggle between standing and each individual stance, but not transition the way I'm describing here. I've got variables for each of the different stances, but I haven't figured out how to manipulate them so I get the results I want. Any suggestions or examples would be greatly appreciated!
    It takes a village to raise an idiot, but it only takes one idiot to raze a village.
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