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    is key input down,was input key released

    hello guys

    Im working on a multiplayer project and i need some advice.
    this orders :"is key input down,was input key released" works fine with the host but the client doesnt follow these orders (from the player character blueprint).

    Is there a way to replicate them ? and the client also could use that boolean (even in the animation blueprint) ?
    thanky a lot

    Click image for larger version

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    Click image for larger version

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    Last edited by Martole; 02-23-2017, 05:29 PM.
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