Hi there, I am working on inaccuracy of my weapons.
The Idea:
Get ForwardVector from Character
Get Point infront of Character in 10m.
Apply inccuracy to this point by adding a random inaccuracy vector.
GetDifference between new point and Character
Normalize
This is the ForwardVector for the Trace
However, the traces are somewhat left sided, even though the inaccuracy is both negative and positive.
My Graph looks like this:



Do I overlook somehting?
The Trace is also turned to the left when I set the Inaccuracy to 0.
The Idea:
Get ForwardVector from Character
Get Point infront of Character in 10m.
Apply inccuracy to this point by adding a random inaccuracy vector.
GetDifference between new point and Character
Normalize
This is the ForwardVector for the Trace
However, the traces are somewhat left sided, even though the inaccuracy is both negative and positive.
My Graph looks like this:
Do I overlook somehting?
The Trace is also turned to the left when I set the Inaccuracy to 0.
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