Since 3 days now, i try to implement Steamworks, without any result. (I have posted it in this area of the forums, since it originally was a Blueprint-only project, i just added code to it for steamworks implementation)
Plguin enabled:

Copied files to the Engine-Folder (as the Tutorials tell you to do):
32 bit

64 bit

Target.cs

Build.cs

DefaultEngine.ini

That is everything.
It does not Work in "Play Standalone" or in a packaged Build (Developement).
Does anyone have an Idea what is going on here? (i am out of ideas after 3 Days of frustrating fiddling with Stuff that in theory should be easy, but is not working anyway...)
Thank you!
EDIT1:
Actually it seems to work a little bit... Steam knows that i am playing "Spacewar", but i can not get the overlay running:

any Ideas?
Plguin enabled:

Copied files to the Engine-Folder (as the Tutorials tell you to do):
32 bit

64 bit

Target.cs

Build.cs

DefaultEngine.ini

That is everything.
It does not Work in "Play Standalone" or in a packaged Build (Developement).
Does anyone have an Idea what is going on here? (i am out of ideas after 3 Days of frustrating fiddling with Stuff that in theory should be easy, but is not working anyway...)
Thank you!
EDIT1:
Actually it seems to work a little bit... Steam knows that i am playing "Spacewar", but i can not get the overlay running:

any Ideas?
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