I'm trying to create a platform which can tilt as players stand on them, however I'm running into trouble immediately as the player stands on the platform.
Here is a video
Is it possible to somehow avoid this behavior? The object in the video has both Linear and Angular damping set at 25, if it's set to 0, it's even worse with the platform sometimes just flying off into the distance.
If I lock X Y Z position, I just fall through it, while it rotates as I push it.
Here is a video
Is it possible to somehow avoid this behavior? The object in the video has both Linear and Angular damping set at 25, if it's set to 0, it's even worse with the platform sometimes just flying off into the distance.
If I lock X Y Z position, I just fall through it, while it rotates as I push it.
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