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My noob question of the week - I broke my Interface between a UMG widget BP and my game state BP
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Maugrim789 repliedHey guys I'm new to Epic Games and Unreal engine i just play fortnite on PS4. I downloaded Epic games launcher and then downloaded Unreal Engine 4.19.2. I keep clicking launch but it says would you like unreal engine to make changes to your computer, i click yes and then nothing happens and i keep clicking launch but nothing happens. Please help i really want to use unreal engine to make some cool games
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Jim_Cochran repliedWhassup? Downloaded 4.19 preview. Wont run without Substance, Substance won't install. Now what? Mac high sierra.
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2sneaky repliedany idea why this is still top of "answer hub activity" on launcher? 2015 necromancy going on here
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WLPOS1 repliedI would like the unreal engine to be 32 bits which is sad because I installed the unreal engine for nothing?
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KrautPotato repliedOriginally posted by AXlOM View PostSorry my knowledge of References and Interfaces is lacking but I'm making subtle strides each day.
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AXlOM repliedNevermind! I figured it out
Sorry my knowledge of References and Interfaces is lacking but I'm making subtle strides each day.
I never re created the reference within the interface function in my widget blueprint
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AXlOM repliedOh I have, the code worked flawlessly for a long time, only after I removed and re added the interface did it stop working.
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Raildex_ repliedmake sure your Gamestate is properly set up in the GameMode.
Also make sure you cast to your specific GameState (or use InterfaceMessages)
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My noob question of the week - I broke my Interface between a UMG widget BP and my game state BP
I was following someones tutorial and he had set up an interface to communicate between my GameState BP and a UMG widget BP.
New functions that I had set up in my Interface were not showing up in my widget BP so I removed the Interface from the Class settings and then re-added the interface.
Well, I got the new Interface function to show up (Well actually it showed up on its own in the widget BP and in all other BP's with the interface, I guess I just needed to give it some time), but now functions I had set up prior to removing the Interface stopped receiving Input from my GameState BP, namely my in game clock I had established as seen here:
Every text box has a function bound to it, but none of those functions are properly retrieving data from the Gamestate BP.
What could I do to correct this? Is there a way to re establish the connection?
I would super appreciate any help! Thanks for reading.Last edited by AXlOM; 01-20-2017, 02:21 PM.Tags: None
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