I'm currently having a problem firing the on component hit event when a wheeled vehicle is colliding with a destructible mesh.
The vehicle is a possed pawn and when I hit the destructible mesh nothing happens.
It works if I use a collision box or just use the regular player character but not the sedan vehicle

Does anyone know a solution for this?
The vehicle is a possed pawn and when I hit the destructible mesh nothing happens.
It works if I use a collision box or just use the regular player character but not the sedan vehicle
Does anyone know a solution for this?